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Vanilla, TBC and WOTLK Clothing textures Upscaled for 3.3.5 1.5


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About This File

All Classic, TBC and WotLK clothing textures upscaled to x4, downscaled by 50% and then converted to BLP.

vanilla and TBC textures really get a nice boost from this.
Thx to the model-changing discord for pointing me in the right direction with things here.

TODO:

  • Correct distortions, AI upscale errors on effected textures.
  • Upscale/denoise items such as: Shoulders/Head/Cape/Shield/Weapons etc. etc.

EDIT: Thanks to those of you who have pointed out some distortion or oddities in some of the textures. I didn't catch these and will improve them for the net release.


What's New in Version 1.5

Released

What's new you ask?

Well, now both helms and armor textures are now contained in one singular MPQ - so you may delete the other two. I've fixed all green textures. Any textures that were busted have been deleted so that the original texture will display instead. This one took some time @_@

Additionally, I have included upscaled herbalist and mining nodes as well as some doodads. Neato! If you don't like them just delete the World folder from within the MPQ.

Things I'd like to bother doing:

Go through the doodads and clean up their edges in Photoshop so they display even more cleanly.
Maybe one day go back and fix the borked textures upscales. Probably won't though.


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