Supora 0 Posted January 16, 2016 (edited) yeah. Everything is just like in blender. Edited January 16, 2016 by Supora Link to comment
Allifeur 0 Posted January 17, 2016 Very interesting. Since you can import your maps from Blender, I guess the process can be done the other way around to import already made mountain shapes. Visually speaking, it's still too vanilla-ish. Link to comment
Supora 0 Posted January 17, 2016 Very interesting. Since you can import your maps from Blender, I guess the process can be done the other way around to import already made mountain shapes. Visually speaking, it's still too vanilla-ish.Looks kinda simple but you must understand tha this was made in less than two days Link to comment
Koward 0 Posted January 17, 2016 (edited) Is that the Tool I think it is ? Looks good ! Edited January 17, 2016 by Koward Link to comment
Skarn 4 Posted January 17, 2016 Is that the Tool I think it is ? Looks good !Yeah, I gave it to him for testing. Basically first thing produced by your tool, Koward Very interesting. Since you can import your maps from Blender, I guess the process can be done the other way around to import already made mountain shapes. Visually speaking, it's still too vanilla-ish.You can probably do this shaping in Mudbox or software like that which allows more complicated work with terrain specific brushes. Since we managed to get direct 3D data import from OBJ, no quality will get lost. Now we don't need tools like FractalWoW to port things. Link to comment
Recommended Comments
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now