First model spawns
I have shaped ground so its no longer flat anywhere, to make map look more real and aestheticaly pleasing. Now time for first model spawns comes. I usually texture ground and then spawn models, but because I will need to draw roads to match stairs, rocks, impassible forests and so on, I have decided to reverse my ordinary order of doing things.
So, I started spawning rocks, walls and so on. Walls will get retextured ofc. And, yep, I want to have rocks and cliffs made mainly of models and not of terrain. This map is just a little bit bigger than 1 ADT, so hopefully it won't lead to performance drops.
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