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Смердокрыл

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Everything posted by Смердокрыл

  1. I found this spell which hides the character's shirt and bracers, but more importantly, it hides the tabard and gloves, which are geosets. Maybe I could make a spell which would enable the eyeglow geoset?
  2. What do the numbers in brackets (e.g. 132, 5) stand for?
  3. But the original spell works perfectly. The spell is supposed to create an eye glow effect, just like the original one, but green. How can I remove that "hidden aura" thing? Besides, doesn't "aura hidden" just mean that the aura won't show up as an icon under the character portrait/at the top right of the screen?
  4. Is it better now? Yes, but, unfortunately, it doesn't work for 4.3.4
  5. Hey! I have, once again, decided to finally try and create a proper spell (all of my previous attempts have failed miserably). I took the spell Ward of the Worldbreaker as a base. I found all of the dbc entries for it and duplicated them to end up with a spell that should give your character a green fire effect on the eyes. Here you can see how I duplicated the entries: Spell.dbc Original Custom SpellVisual.dbc Original Custom SpellVisualKit.dbc Original Custom SpellVisualKitModelAttach.dbc Original Custom SpellVisualEffectName.dbc Original Custom My result: nothing works.
  6. Hey! I wanna make a tabard that would not have anything on the chest, but would only have the bottom part (like Arthas and Illidan have, for example). In order to figure out what should and what shouldn't be on the blp, I created one and added some numbered lines. Here is the texture: And the screenshots: Keep in mind I only used the Chest_TL.blp, so it looks like the very bottom part of the tabard (one that is missing on the screenshots) is from the Chest_TU.blp. Anyway, even having such a useful texture with numbers and letters, I'm still really stupid and I don't understand how to achieve my goal. Please help.
  7. Yes I will, because that shows I'm not just being ignored Better than nothing
  8. Well, you can imagine the character has those horns growing on his head, and is wearing a semi-plate cape.
  9. Hey! My server is pre-compiled, because, unfortunately, I am too stupid for the complicated process of compiling one myself. Probably because of that or some other problems, Kezan is seriously fucked up in terms of phasing and other things (for example, some npcs which are meant to just stand somewhere, are walking around (though, this happens on the whole server)). Basically, if anybody has an sql file which would fix the npcs/objects/quests/phases/etc on Kezan, I'd be thankful if he/she shared it.
  10. Imho, shoulders v1 were better than the new ones, because the horns make them really big and I've always been annoyed by how unrealistically big shoulders from blizz are. But thats just a point of view. If you stay with the newer version, I'd suggest rotating the horns down, so they cover the shoulders more closely.
  11. It should be "dragonprieststaff.m2" and not just "dragonprieststaff" in ItemDisplayInfo.dbc (second column, NOT the fourth one)
  12. I fixed my desctop a bit to go from 1. to 2.
  13. I don't have a texture because I haven't assigned any, but my problem with the textures is this:
  14. I don't really know Ok, thanks for advice, I'll try it out!
  15. Well, I've tried this already and no result
  16. I agree that the current system is really inconvenient, but the best way, imo, is to make the quote button quote selected lines/words/etc.
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