One doubt, when wanting to add the wings in MoP follow the same sequence as woltk, or does it involve some extra dbc? or is it referenced elsewhere? because it's not working for me.
The dbc used for woltk are Spell.dbc, SpellVisual.dbc, SpellVisualKit, SpellVIsualEffectName.dbc, SpellVisualKitModelAttach.dbc, are the same for MoP? or need edit somewhere else to reference to the SpellVisualEffectName.dbc for MoP?. Thanks in advance.