ehm, is one of the new features of noggit, that it has a limit of wmos per adt? because it seems that when i place wmos and then save the world, noggit despawns a random other wmo.
and if i were to place 2 new wmos, noggit despawns 2 other random wmos...
Not sure if its a bug... might just be me nover noticing things dissapering X D