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Aurarius

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Everything posted by Aurarius

  1. I just tried it and the result it this. The model is "floating" and flopping if you know what i mean.
  2. It's working, but there should be a more efficient way of doing this because the amount of vertices that are assigned to a different bone is insane.
  3. Hello, this is my first time posting on the forums so i apologize if this is the wrong forum section. I'm trying to downport NPC models from 7.3 (and higher) to 7.2.5, i'm able to get them to 7.2.5 but the problem is weird stretching as you can see on the screenshot. Is there a way to fix it? I tried weight painting in blender and all sorts of scripts in 010 editor but none of them fixes it. Can anyone link me a tutorial on how to do it or explain it here?
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