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Everything posted by Uthil
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Check on the projects section, keep in mind press the Read More on the left side, not the one on the entries.
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ill say it once more that character models will be reworked after this patch is done and will be a separate file since this mod is getting large already.
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Also some new additions to the BETA : More under way!! Cheers!
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Im actually talking yes for fly mounts, i took the new bat mount from legion and turn it for the bat taxi, now as seen in picture the camera is set really high and way to vertical so you can see the rider or even the mount. So any tip where to look ? what im searching here cause now really cant understand what to fix. Thanks again in advance, hope someone can enlighten me on how i can fix it or not.
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Hey folks, the past few days i've been looking to change the camera in bat mount from legion but without any success. What i get when i convert it for classic is that camera ends up to high and front a bit so you cant see much unless you turn the came with the mouse really vertical. I had a look here but i end up kinda confused to what to look now. Can anyone provide some info on what i have to look and change camera in a more view-able state like when you use wyvern or gryphon models. Thanks in advance, uthil!
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Ok some fixes are made, some are under way. Hey and its summer we cooling our white butt chicks in the beach Cheers!
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Great work mate, from dust create something. I always wanted to see a bit further how was alpha state of game plus i wanted to edit those .wmo's in the future. Thanks for sharing. Also i want to add a better in my opinion site you could try is mediafire, and most of times gives nice download speeds.
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The puff of black smoke is normal, it exists even in WoD when you kill a banshee. Damn those wolves seems to miss some textures. Its been noted, thanks once more.
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Sprites are already fixed. Now those 2 bat models ill investigate since if i recall all bats own their new textures. As for lava issue can you clear your cache and retest ? Also under what setting in Shaders option you have. Lava, water etc was implemented from koward patch, when i released i merged his with mine so be one, since i had people asking about if they need to have both, so to avoid trouble for people dont know how to handle these i merged to one, and remember working flawlessly. Ill investigate those too but cant promise much for it, might a graphics thing in case you have a lower setting.
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help Where are the Vanilla Tools and Tutorials that Work?
Uthil replied to WithinAmnesia's topic in General
I was seriously thinking for my next project to move to a 3.3.5a client since the majority of things been created and work. Im sad from one point that people thinks that retro porting and specially for tbc or classic is a waste of time for creating tools. -
For the last 2 models there is not a replacement unfortunately. Might check on the new build to see what additions is made in matter of creature models but i think there's not.
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Ah ok then. Well great job till now tho im suspecting that since it was considered a beta model in legion build when i pick it up, then those minor issues you facing might be solved when im going to check it again in new legion build.
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Hey and thanks. In my patch the specific model is from an earlier build and was still under beta for blizzard so i didn't succeed to make it work on textures and etc. Now i was going to update my legion after the new listfile came out and since the problem with a db2 also solved. About the camera i haven't messed with it since model was beta in legion too. Was waiting in fact things move on with the listfiles and then retest. From which build you got yours ?
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Then you have to separate why i said the file last time seen in which build from if i want to know your feelings. That adds the scenario for someone that has a build 21737 and lower to not update and keep it as it is until a proper solution comes out and you can still use the casc viewers too edit the game files.
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Then we have to clarify that FileDataComplete.db2 was last seen in 21737 build.
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Yes it worked like charm. Thanks im going to actualy make the whole move correct, means with the attachments and test it. Here is a screenie |:
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Damn, if that works then i feel real stupid. I thought it that those keys are under other definition so either i have to add a script for it or addon. Anyway going to try if it works for me and thanks for the info.
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Hey folks, i would love to know how to do such actions in blender. I want to copy a body model of a creature and move it to another blender instance that has same model but stripped of things a bit. Is that possible cause i made a search tho i end up with append move but at the end i didn't succeed. My idea is to move to siberian tiger body to war night saber body and delete that war night saber.
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Yeah, i couldn't understand the differences too since he didn't add a 2nd image so a comparison can be made.
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Nope, its kinda early to say. Mod needs time out there so people report issues. Im already on it and working the updates.
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I have 21737 filedatacomplete, if anyone wants i can share. I have it up on modcraft too.
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Hello and thanks for the commissions, i have write down those got passed under me for the next fixes. So keep posting those and use spoilers button if possible to avoid huge post. Thanks again.