Jump to content

piccolodmq

Members
  • Posts

    1
  • Joined

  • Last visited

Everything posted by piccolodmq

  1. Funny thing is back in 2017 after a few attemps i got it to work. With the extractors of 2017. New extractors, myabe got new stuff, that make custom maps harder to extract.
  2. Funny thing is back in 2017 after a few attemps i got it to work. With the extractors of 2017. New extractors, myabe got new stuff, that make custom maps harder to extract.
  3. I there Alastor, back in 2017 i did it myself, and after many attemps I got it working. (it gave me many errors) with corrupted data instead of the maps. I followed this guide However since last year I have been trying to repeat the process with a new core, wit no luck. So yea I need help and I am willing to pay for it.
  4. Hi there, I have MOP, Draenor, Broken Isles and other maps, I would like to have working Mmaps and Vmaps, I have TC extractors, or you can do it with Biggie or another way. This is of course paid work , for however wants to take this job. I can pay in PayPal or Western Union. Thanks! [email protected] is my email, in case I do t see the message here. If i get them fixes, i can share here, all the maps I have
  5. Just put it in your Wow/data/Enus folder. Dont mix ir with other patches that deal with spell changes, and profit.
  6. Hi everyone, a few years back I managed to retroport, Cataclysm Azeroth and Kalimdor, along with MOP, Draenor Maps working with MMAPS, Vmaps, so NPC will not sink underground and could "see" buildings and objects. Problem is that all that work is buried in an old 2017 compile. I compiled a fresh server a month ago, and cant get to reproduce the same results. I used this amazing tutorial by Amaroth. I gotten as far as getting MAPs working so NPCs understand how the custom terrain is = meaning they don't fall through the ground., main issue is I cannot extract Vmaps, MMAPS and building files because i get a crash on the extractors. (image shows error). Any tips on how to appoach this? In my previous work on 2017 I managed to retroporting all questing zones from Cata and some from MOP, to have the whole questing experience from Cata and MOP on WOTLK. (with some obvious changes). Thanks
  7. I readed something about spell animation also? Anything on the works?
  8. Bingo! But interestingto to see that textures do work on 3.3.5a, in fact all works besides trees
  9. Hi there, I putted all files in a patch, and all trees Disappeared, I can see other changes, such as light and building improvement, is there an specific way to setup this patch? Thanks, and congrats on the awesome job!
  10. Did you ever dices the animation problema?
  11. I kept on playing and have never had a drop onf Fps or any problems with the patch. Today I will look for the rogue patch, that the creator said he did. And regarding the Paladin patch, it is just broken then?
  12. O righty, Ill keep on testing. Dumb question incoming, Combat Log, or server error logs cant help on finding more Bugs?
  13. Thanks, so this was the spell that was messing everything? What spells are updated for the druid
  14. Different races, have different resutls, with guns, (I tried Trolls and they do have the Gun animations) but they go real fast.
  15. Not yet. I only tested warriors, Shaman, Priess, Druid and Hunter. Will continue testing.
  16. I tested some classes, i will continue testing today. Only thing I saw was hunter dwarf not showing gun shooting animations
  17. I noticed t that at least the Dwarf Hunter with Guns, doesnt show shooting animations, (spells visuals work), but the Dwarf is just standing with the gun instead of showing the shooting animation.
  18. Thanks for giving your best shot, i had this files for months, and could not fix them.
×
×
  • Create New...