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Everything posted by Thoraric
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Someone has idea how to add animation to this model? I want to make it spinning little slow. Or is it possible to gain the animation from HOTS? And If I want to add this to database. I have to convert m3 to m2 wod and then downport to wotlk?
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I uploaded a video about that, if you have any suggestion, tell me Here is the original: https://www.google.hu/search?q=login+screen+warcraft+3&client=firefox-b-ab&biw=1920&bih=971&source=lnms&tbm=isch&sa=X&ved=0ahUKEwj_zIf52o7OAhUL1ywKHf9dDYoQ_AUIBigB#imgrc=-SHnzRevgSSJZM%3A
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I made a model in blender, and tried to export it as wmo but all of my custom wmo-s crash, when i try to look at them. What could be the source of the problem? My export settings are simple, Vertex shading off since its an outdoor model, and thats all.
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How to change a view of a model? For example my model is too big, and the camera is always close to a model and I want to see it from far and from another angle in modelviewer, when i open the file. I also need this for make more custom my login screen cause i can't rotate the models as i want so i need to change the way how they spawned in angle. Is this possible in blender? This problem is also occured when I made detached some part of complex building and when I want to adjust it to noggit i have to rotate it on a very very long curve.
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Is it possible to add rain effect like in Wow to Login Screen? I followed this guide, http://modcraft.superparanoid.de/viewtopic.php?f=7&t=8694&hilit=easy but it doesn't say anything about this. I didn't find rain effect model in modelviewer.
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I mean when I spawn a gameobject, it spawn to where I stay to my foots, and for example I want to rotate it or put it on an other doodad, how to do this?
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ingame is it possible to move objects by cursor? If i add an id to a doodads which were converted to wotlk?
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Then I start to friend with the thoughts that it won't rain on my custom areas and it wont dismount players
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Can you give me a working link to wmo editor by cromon? http://www.file-upload.net/download-7533685/WmoEditor_Debug_4_29_13_2.rar.html this is good version? v4 from modcraft It doesn't open my WOD models which were converted via the awesome converter Is there a way to activate doodad sets for a wmo which made by blizzard or edit them in other way. And there isn't place button
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I put doodads into a building in noggit, but the doodads ingame deisappearing when i step into the interior but the collision stay. Why are my doodads dissapearing
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When I choose textface to material the blender delete every single texture from the model, I have to put them on again? And how to adjust the material? And why is it crash when I try to look at the model in game?
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If I choose textface to material the whole model turns white
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my wmo cause crash now while in noggit and in modelviewer it looks fine
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Bah Yesterday I thought it worked but I was sleepy to inspect it in Model Viewer. Steps what I do: Import wmo, edit mode, shift+Q, select by material, choose the roof material, in the right window i replace the image then I press shift+Q again, and material to texface. In modelviewer thw whole model went white. I don't have materials from pictures choice.
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It worked thank you!