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Roccus

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Everything posted by Roccus

  1. I'm not someone who want any conflicts with anybody except for two things: respect and content stealing. That's why I call every proud modders and creator of various content to boycott and attack RPHeaven and their service to teach them a lesson about respect and not to fuck with us. I know I'm not the only one who suffered from their shit, that's why i'm making a call for everybody who want to get their sweet revenge. I'm even calling the biggest heads into this. Recently after one of their members used this patch: no problem, I made it public and I had the credit on their server. UNTIL THIS WEEK where I see that they came to the server I work for to take a private patch for their own use and lying about the fact he tried to contact me so with no permission he just posted it, aka my tricorne i adapted from a free .obj from borderland and one beanie of BFA I made from A to Z from a screenshot. So I told everyone there that it was my work and that I wanted it to be taken down. and the shit started. I'll just post the proof of how cancerous they are and how much they need to pay and get boycotted. At first I was ok with the taking, it was done, it's over but when they lied and took me for a fool, i changed my mind and asked for the shutdown Then I tried to be as polite as posible while being extremely upset and this what their admin answered me and the following pictures are what happened next (Yes I could only harass and spam them sith multiple account since they insta-ban me): And personnally the best one yet that is an insult to every server and people who work hard to make exclusive content: and they even told me on discord "We will never shut it down" "We will keep stealing ur patches" Yes it can be cringy to some or child play but it's not ! It's not just a patch shutdown battle anymore it's a fight for the respect we, content creators deserve. OUR work, OUR right on it, OUR fight against the fucking leechers that think they are big cause they steal from everybody. I won't stop even if it last for years, never ! And i won't just shut my mouth like some did, accepting the fact that they couldn't do shit about it (and i'm not judging or insulting you, I understand that you want not to waste time !). We need to strike where it hurts, they already have no reputation, a reputation as high as that of a pig in the mud shitting itself. But that won't keep us to push them even further in this mud. I'm calling you fellow modders and content creators, unite and strike this leechers hub and teach them a lesson ! Even if I have to fight alone, that won't stop me. And you ?
  2. send me your model in pm i'll have a look (base files + your files, and telle me what version you want it on)
  3. Note that i just compiled the binaries, list_root has been made by bloerwald
  4. If it is invisible it means the header MD21 is badly done: here you can learn how to write a good MD21 header,
  5. Usually it s only for character then don t mind that. If they are in your creature folder then i know the problem but you ll have to wait till I get home (6pm and a half for me in France)) in 2 hours or so
  6. Import all .anim and .bone file of the model. Put SET M2UseLOD "0" in your config.wtf file for the first version of the model you downported. If that doesn t work I have other soluce
  7. I know what she wants to do i did this thing without any problem by using only WDBX Editor and putting the db2 in both server folder and game folder. It should not crash since you're doing this offline and loading the game. either way you would get a error 121 or 132. Just export to csv, edit, and import adding the new rows Or export to a sql file to an SQL edit tool like workbench or HeidiSQL and edit using queries then import via sql to the db2 in WDBX Editor and save. Nothing more to do: -Error means you didn't add rows the right way, lots of IDs to respect etc. -Wrong db2 cause of wrong WoW Version used on another version
  8. Do it with the db2 on client side and not SQL to see if it's working on the side of a player game folder DBFilesClient/CharSections.db2
  9. You have to change all flags cell to 19: Explanation: 17 is for playable (normal thing) and by adding 0x02 so going to 19 you can unlock everything. I don't remember the details on which flags combination it is but 19 is a combination of some flags.
  10. Roccus

    3D Armors

    go in edit mode to rotate tabulation key, or else it won't work
  11. Roccus

    Patch 7.3 issue!

    try taking an old sword from 7.3 and another from a prior extension et see in 010 if the structure is the same except for the header cause in 7.3 the m2 structures are changing. .skel for characters and chunks for other
  12. So retroport all legion content to Wotlk but erasing all cata to legion content to just keep wotlk with all the new db system from legion. Sorry but it's retarded in my pov. Useless. Why throw in the bin the beauty that is legion cataclysm mop and Wod to keep staying in Wotlk with the false excuse of being "more up to date". stay at 335 if so and just retroport. Don't spit on Legion please.
  13. just go to end of file on the hex view and delete by hand from AFID to the end of file, just ctrl + f anf seach afid in ASCII they won't show up on M2Template and nope no MD21 template. I tried to make it twice and failed horribly lol. Still It's like the MD21 header, just delete them at the end of the file on 010. If not this, i don't know your problem. Since you were doing this way before, it's strange that those two are buggy.
  14. have you deleted all AFID, BFID, TXAC, PFID, SFID and TXAC blocks ? If not delete them just in case.
  15. Really strange, I don't know dude, never had something like that
  16. You retroport to vanilla right ? I can't help since you're the pro of vanilla here but maybe... Can't it be a problem of dbc editing since when i'm crashing with custom models it's because of some wrong editing there. Whene exactly does the crash occurs ?
  17. In fact the collections is applied on itemdisplayinfo.db2, you have the displayid and then model and in legion you can put M2 collections modèle. On your example you can put the glove texture and then you need to write collections ID etc in the db2 and in game the part will appear. It has animation in a different way. It has the same bone and bonweight as the target character. So it glues itself on the model when you equip the armor that would normally just be a texture on prior wow version !
  18. human model is separated from the armor. there youhave lots of thing like, the human character model, the helmet model, shoulders model and collection of the raid tiers model without taking into account all the texture file (blp needed) I can point you to my 4th part of tutorial here if you wanna learn how to do that.
  19. yp i solved it just now a little before you posted, it was obvious but prior to thi it made my game buggy for some reason so i forgot it but hey all this hard work to find an answer teached me a lot on how to modify some things. I'm adding to my current subjects to make a tutorial about
  20. Never mind i found it as the most obvious thing ._.. For those willing to know how to make bare feet so that you don't have socket like boots on characters with hooves you need to go to ChrRace.db2 and change flags to 2 (0x2 or more easily : bare feet). As simple as that. But still all this searching proved pretty interesting ! I'll do a huge legion tutorial when i'll finish all my information gathering !
  21. Roccus

    try using photoshop with blp plugin and try different kind of BLP setting. Usually it's DXT Compression but sometimes it''s indexed color (256) For Spaulders transparency try using m2 template on the 010 Editor and try tweaking some renderflags and in the skin file of spaulders.
  22. Yes i found this too, i tried using draeneimale from 7.3 as a base armature to make an equipable HD broken character and i had the same issue of animation on 7.2 and then i saw that new .skel file. Except that i got animation problem for every emote that way. i'll try to investigate skel file too but i'm not good at those kind of thing. As i see on the .skel page of wowdev. i can suggest to begin with to swap BFID and AFID in both M2 and .skel with the BFID and AFID of prior version of draenei. My instinct would be to do this but i can't do it right now.
  23. Ah je comprends mieux, j'avais trouvé cette valeur mais j'essayais de comprendre pourquoi elle n'étais pas vraiment égale au size total etc. c'est bien ce que je pensais. Merci bien !
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