what i did is make them as spells and then attached them to items that was the best way to make them work otherwise they were either coming up as cubes or doesn't showed at all so make them as spells in the spell.dbc / spellvisual.fbc / spellvisualeffectname.dbc/ spellvisualkit.dbc / SpellVisualKitModelAttach.dbc make them there and then attach them to the items as equipment spells so use a triger 1 . that is how i have managed to make them work