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Everything posted by Furioz
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Can vouch for him, using his login screen & char select UI and simply love it!
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- world of warcraft
- 3.3.5a
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i'm quite curious about this , looks really nicely made. Have no anime intrest at all, but i am def stopping by some time to check it out. Looks very nice & made to extensive detail :). Amazing work! btw; It looks like the pictures arent loading for me, might be just me. Video is fine tho
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Browller & I are sort of working on this. We are revamping the whole character creation screen, with zoom and everything. It's alot of work, but the different orc variations are one small example of this. for orcs we will add shadowmoon, mag'har, ... variants to the char creation screen. I dont have a release date for this, and this will be a paid project since browller is a freelancer :p. Also: Character creation screen is a bit more complicated than just adding in extra models. The screen is limited to one model where it loads various textures onto it according to the players liking. to make this work, one will have to add all the textures to their respected spot to load them when chosen.
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ah damn sorry mate, been out for a while but if it makes it any better. I've struggled with this for a few weeks aswell. Was gonna write a small tutorial of how to fix it by using the main dbc and then the sub map dbc . But it seems you already got it, good work :)!
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That's pretty strange, never seen that error. Are you extracting this data from a fresh wotlk client?
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i dont have the time nor all the files to do this for you. You have to go through the script (lua & xml) and check if all race buttons are present, if not add them. If everything is set up correctly u end up with something like this
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Inside charactercreate of glueparent (wich can be found in the patches in interface/gluesxml) you can add a catch if it's not already present. Where it checks for the race and then puts the background accordingly. Also in theory, if you have a background model inside interface/glues/models called Broken and everything named correctly. Then it should load this whitout to many issues.
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wrong info in charactercreate.xml and/or charactercreate.lua this can be found in the interface/gluesx folder. There you have to adjust the number of races & the button details. Else you get that
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To be honest i'm only sort of following what you are saying. But I believe wow does not use a colour palette. These .blp textures are converted .png files, you can easy convert one of these blp's with blpconverter's found on this website or install blpview to see these files in your windows explorer. For particle's , some of the particles do use rgb codes to create particle colors. For example this cape uses this texture: https://www.wowhead.com/item=152154/gilded-seraphs-drape?bonus=3612:1475 And to create one of these texture files, is pretty "simple". If you know how to draw these you can make one yourself, although I am not much of a designer. But there are easy ways to recolor the blizzard blp and make items have an entirely different look. As for example the warglaives ?
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I'm not sure what you are expecting here. But looking at the "!" , i'm assuming you have no idea what this is. The pack is mainly a resource pack, with models from shadowlands 9.1.5. These models have some client sided data done (dbc files) But this pack does NOT include any server side things. So you have to search for the model you want, see if it is defined in the dbc files and then add it to your own server (database) in order to spawn it ingame.
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did you run themapextrator on ur new created patch with this new info? vmaps or map data has to be extracted from the patch, when putting a new map in it this has to be re extracted to get this info.
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I assume this is what you are looking for? https://web.archive.org/web/20161204162622/http://emudevs.com:80/showthread.php/121-How-to-Custom-Races!
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If you are talking about the cool looking once's like the swords or backpacks. Those are quite advanced since you will probably have to add it as a spell. I haven't done it myself but a fellow dev did it that way, said it bugged if he did it normally. U probably wanna start with cloning items in the database and making those in the item.dbc & itemdisplayinfo.dbc, once u get a hold of that start retroporting things
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Pretty sure I have this one, let me check mate. If i'll have it ill upload it :).
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Jup it does look alot better now . Glad it all worked out :).
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The background are dealt with in CharacterSelect.lua & CharacterSelect.xml . the naga model could be multiple things. Wrong id in chrRaces or link to the model missing in the xml & lua mentioned above. Deepl Translation: 背景是在CharacterSelect.lua和CharacterSelect.xml中处理的。 娜迦的模型可以是多种多样的。chrRaces中的错误ID或者上述xml和lua中缺少模型的链接。
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Ah yeah u want the druid icon to be hidden aswell? Dindt think of that, yeah u can hide the last button in the charcreate.xml. Will indeed be a more clean result.