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M2, anim of some items

By lexinvers
in Modeling

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Hello. I extracted the m2, anim, blp files from the BFA (objectcomponents) add-on (helmet and shoulders), fixed the m2 file via MultiConverter 3.1.1 and replaced a couple of items in the LK client with these files. The replacement has taken place, everything works fine. But what about the rest of the stuff? Belt, bracers, mittens, boots, legs? These items do not have m2 and anim files in the "objectcomponents" folder. There are only BLP files in the texturecomponents folder. How to transfer the rest of the items from the BFA add-on to the LC client? How to understand which m2 and anim files are these items referring to?

BLP.jpg

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1 hour ago, Alastor StrixEfuartus said:

Эти сетки являются частью модели персонажа.

Please tell me the procedure required to transfer this set of items to the client 3.3.5 and replace them with items that are already in the client.

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