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BFA -> WotLK Skins

By nize95
in Retro-Porting

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Greetings,

I'm trying to downport retail nude skins from Darknest to 3.3.5 with usage of the HD skin .MPQ that I downlaoded from this site.  I end up with green bodies on my characters.  Would someone more experienced with downporting take a look at my MPQ files from Darknest and see what I'm doing wrong?  Thanks!

 

My data folder is here, patch-Z contains the files from Darknest:  http://www.mediafire.com/file/y0u2d9961he7m8q/Data.rar

 

patch-z.mpq

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texture needs to be in correct format palettized no alpha

No matter how fast light travels it finds the darkness has always got there first and is waiting for it 

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use BLPConvertor from my repo and run on skin textures this cmd script

@echo off

Title Converting BLP To PNG
for /R %%i in (*.blp) do BLPConverter8.exe "%%i"

Title Deleting BLP
FOR /R %%A IN (*.blp) DO DEL "%%A"

Title Converting PNG To BLP
for /R %%i in (*.png) do BLPConverter8.exe -h "%%i"

Title Deleting PNG
FOR /R %%A IN (*.png) DO DEL "%%A"

timeout 3



once your textures are in correct format you also need proper HD models those you linked are not even for LK so either downport them or take someone elses Hd models such as leviathans and repalce nude textures

No matter how fast light travels it finds the darkness has always got there first and is waiting for it 

58481774cef1014c0b5e4992.png PATREON | 580b57fcd9996e24bc43c540.pngTWITCH | mcnet_logo1.png.2e45c50862b388f6032ba68b42275bd2.pngMC.net | png-transp.pngYOUTUBE | kisspng-paypal-computer-icons-logo-paypal-5b21b2671141f9.6031865215289350150707.pngPAYPAL |mcnet_logo1.png.2e45c50862b388f6032ba68b42275bd2.pngBUY SOME OF MY 3D MODELS


Star-Citizen-4k-001.pngStar Citizen Referral Code : STAR-XNFS-HVL9 - Register using my code and recieve free 5,000 UEC

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17 minutes ago, Alastor StrixEfuartus said:

use BLPConvertor from my repo and run on skin textures this cmd script


@echo off

Title Converting BLP To PNG
for /R %%i in (*.blp) do BLPConverter8.exe "%%i"

Title Deleting BLP
FOR /R %%A IN (*.blp) DO DEL "%%A"

Title Converting PNG To BLP
for /R %%i in (*.png) do BLPConverter8.exe -h "%%i"

Title Deleting PNG
FOR /R %%A IN (*.png) DO DEL "%%A"

timeout 3



once your textures are in correct format you also need proper HD models those you linked are not even for LK so either downport them or take someone elses Hd models such as leviathans and repalce nude textures

I guess i got them in the right format, because now i experience crashes.

 

Can you post the link for leviathans models?

 

Found Leviathans models, but they are WoD.  I believe the WoD models won't work with the skins from Darknest, as they're 8.x.  Suppose I'll need to downport if that's even possible

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  • 3 weeks later...
On 9/13/2020 at 7:52 PM, nize95 said:

Greetings,

I'm trying to downport retail nude skins from Darknest to 3.3.5 with usage of the HD skin .MPQ that I downlaoded from this site.  I end up with green bodies on my characters.  Would someone more experienced with downporting take a look at my MPQ files from Darknest and see what I'm doing wrong?  Thanks!

 

My data folder is here, patch-Z contains the files from Darknest:  http://www.mediafire.com/file/y0u2d9961he7m8q/Data.rar

 

patch-z.mpq

made any progress?

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Ok, I think I can help with this one. First you need WoD character models for 3.3.5. They are the same models used in BFA. Next use photoshop script from downloads part of this site, that converts skin textures to 3.3.5 layout.  Save them in correct blp format (indexed). Then create transparent .blp for underwear, name them accordingly and make sure they are also in an indexed format  with an alpha channel. Then you're done, build an mpq file and you are ready to go.

P.S: also make sure to remove "HD" from texure names.

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On 10/10/2020 at 7:48 AM, sayber1 said:

Ok, I think I can help with this one. First you need WoD character models for 3.3.5. They are the same models used in BFA. Next use photoshop script from downloads part of this site, that converts skin textures to 3.3.5 layout.  Save them in correct blp format (indexed). Then create transparent .blp for underwear, name them accordingly and make sure they are also in an indexed format  with an alpha channel. Then you're done, build an mpq file and you are ready to go.

P.S: also make sure to remove "HD" from texure names.

Thank you for the advice, however I'm still turning up green skinned characters.

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5 hours ago, nize95 said:

Thank you for the advice, however I'm still turning up green skinned characters.

All green skin issues, as far as I understand are connected with wrong blp format. Try this patch for Night Elf females for test. It is fully working. If it DOES work for you then  it's file format problem. If it doesn't then there is something else.

patch-x.MPQ

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On 10/14/2020 at 3:00 AM, sayber1 said:

All green skin issues, as far as I understand are connected with wrong blp format. Try this patch for Night Elf females for test. It is fully working. If it DOES work for you then  it's file format problem. If it doesn't then there is something else.

patch-x.MPQ

 That did work.  I will follow your format for the rest, I think I understand now.

 

About the m2 file and the ASP.NET Skin files; Would the MultiConverter work to add it to the MPQ?  I gave it a go and end up with crashes, unfortunately.

 

Edit:  I suppose I didn't make it clear - in addition to a skin texture, it is also a model edit that I would like to retro-port.

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11 hours ago, nize95 said:

 That did work.  I will follow your format for the rest, I think I understand now.

 

About the m2 file and the ASP.NET Skin files; Would the MultiConverter work to add it to the MPQ?  I gave it a go and end up with crashes, unfortunately.

 

Edit:  I suppose I didn't make it clear - in addition to a skin texture, it is also a model edit that I would like to retro-port.

Honestly, that's out of my scope of knowlege. I'm still in procces of figuring out how to properly import some of new armour to wotlk. I beleave importing the character models would be even more difficult. So no help from me with this. Sorry

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Just now, sayber1 said:

Honestly, that's out of my scope of knowlege. I'm still in procces of figuring out how to properly import some of new armour to wotlk. I beleave importing the character models would be even more difficult. So no help from me with this. Sorry

Your help has been great, I'll follow your example with the other races' textures I need - I'm sure I'll figure out how to downport these models eventually.

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  • 4 weeks later...
  • 1 year later...
On 11/11/2020 at 9:21 PM, Pyzayt said:

If you still need help, I already made nude textures for Leeviathan's patch, and can provide it for you.

Probably the question is "late" but if you still have them, could you share?

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