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Hide clothing on character model (UV editting)

By Hahaha
in Modeling

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Does anyone know how I could stop the clothing overlay from showing on certain parts of a model? So for example, the troll feet don't show any of the boot textures. I wish to replicate this effect but on different parts of the model, but don't know what is required for it. Help would be appreciated!

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There is a texture flag for that called BodyOrCloth and afaik it uses CharSections dbc and puts cloth on top of that just like that I assume its hardcoded that troll / draenei / tauren feets are getting excluded from it but I could be wrong this is oddly specific region that I never investigated but UV editing or Texture Flags wont lead you to solution 

Maybe there is a flag in CharSection DBC that defines that that very section cannot get armor on it try looking into that 

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Whilst I couldn't find what exactly causes the troll feet to be invisible, I managed to achieve a similar effect by separating the leg model and giving it an _extra blp texture in CharSections, so it uses an alternate body file for the textures (but only when robes are applied) that don't get overwritten by clothing, allowing the character to have bare 3D legs which I can now edit the robes over.

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