Nexfury Posted March 30, 2021 Share Posted March 30, 2021 Good morning all ! I'm new to this great forum and enjoy everything I read. First I want to clarify that I use a translator, really sorry if my English is not good. I come to ask for a little help for a small personal project that I would like to set up. (sorry if the subject is already existing) I will want to modify buildings in wow 3.3.5 with Blender. I followed the LINK tutorial. My problem concerns the export. When I want to export to WMO or M2, I get this error message. I have used several version of blender with different scripts, but never managed to export. So I tried another technique. OBJ ==> M2 But custom textures don't place properly. Could someone tell me if there is a good Blender + Script Import / Export compilation (wmo, m2i or other) please? Link to comment Share on other sites More sharing options...
Nexfury Posted April 19, 2021 Author Share Posted April 19, 2021 Good morning all !! My problem is solved. For M2 exports, I used an "OBJtoM2" script. (link ==>tools of Amaroth) Regarding the edited WMOs, you have to find the right version of blender and configure it properly. For that I send you the youtube channel of Amaroth. (for me an excellent guy for tutorials, modeling and the rest ...) Resolved topic Link to comment Share on other sites More sharing options...
Blender - Export problem
By Nexfuryin Modeling
Recommended Posts