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Can't test the map on the local server,  3.3.5, i created adt, wdt and wdl, AreaTable and Map dbc changed and added the location line, compiled and added to patch 4, put dbс the files on the server, load game and go tp, and error 132 which indicates a mismatch between the client and server files help me how to fix it or how to add your instance to the server step by step

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Can't test the map on the local server

Asked by gemper12,

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6 minutes ago, Gratural said:

Firstly try test server without any custom assets and tables.

Then add step-by-step custom files.

Each error 132 has different memory address.  

Read and search your trouble in here (sorry, cant find same table on MCN?)

https://wowdev.wiki/Client_Error_Analysis

0x004057FB read 0x00000004   The error occurs only when testing a new continent or insta, changing the ready-made continents loads well and everything works, I think that the guides on which I did are outdated or I make mistakes, can I throw off what I did to find an error? 

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Iirc this happens if WDT file contains references to ADTs for which no files exist, it's effectively a null reference error. Check whether your WDT really matches the map, and that there are no ADTs marked you ended up not creating.

English YT tutorial channel. Check it out if you preffer videos over walls of text.:
https://www.youtube.com/AmarothEng

I am now completely retired from modding. I am still reading PMs and reacting to them, however, I am not keeping up to date with what is going on in the community and my ability to help you is becoming very limited - I no longer remember some things, I don't have tools installed anymore, and I don't know what is up to date nowadays.

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