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3.3.5 - Persistant inventories

By Sigmur
in Showcase

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Proof of concept only, not for distribution.

A chest/independent inventory system for wow 3.3.5. Pretty much like chests in minecraft or other games.

No security (anyone can access), but can be added. This system allow you to put items in a "world" inventory, handled kinda like guild banks but with its own storage in database.
I had to hack wow interface heavily and add handlers for custom packets to use the default bag frame, addons that change bag interface will probably break this client side.
Bags are sync between players, like loot bags, item movement is (hopefully) securely handled server side and instantly persisted in database.

Split and merge, are not implemented and you can only move items from/to player inventory bags (not bank etc). All can be implemented too with more work.

It was a fun challenge, i did not expect it to be so hard. Wow is really not designed for this.

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