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Changing Level Requirements for Glyph Slots?

By Pyzayt
in Serverside

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I'm looking to change the level at which new glyph slots open on my server,  to match a level cap of 60. Does anyone know what needs to be edited to change the level requirements of glyph slots in the server's database and DBCs for TrinityCore?

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On 10/24/2021 at 7:57 AM, xxxYukki said:

You have to do that in the core, search for 

initGlyphsforLevel;


initGlyphsforLevel;

 

You also need to change the minLevel values in SpellEffect.cpp near SPELL_FAILED_GLYPH_SOCKET_LOCKED, along with editing the GlobalStrings.lua file in Interface/FrameXML

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