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How does the retroporting go?

By xor
in Retro-Porting

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Hello to the community. Yes, i'm another 'newbie' here and in modding.

I'm crawling the tutorials and playing a bit with noggit and 3.3.5a and I have successfully created a map. But I'm curious about models though. How does retroporting work?

I know how to work with models from existing patches with model viewer and noggit - that knowledge just came recently after a bit of meddling, but I know I can't just take the 9.1 m2 and wmo and expect them to work, but even when I convert them with newest multiconverter, Model Viewer shows nothing (at least it not crashing like previous times).

Is there something more to the process? And how could I use own stuff?

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