xor Posted September 7, 2021 Share Posted September 7, 2021 Hello to the community. Yes, i'm another 'newbie' here and in modding. I'm crawling the tutorials and playing a bit with noggit and 3.3.5a and I have successfully created a map. But I'm curious about models though. How does retroporting work? I know how to work with models from existing patches with model viewer and noggit - that knowledge just came recently after a bit of meddling, but I know I can't just take the 9.1 m2 and wmo and expect them to work, but even when I convert them with newest multiconverter, Model Viewer shows nothing (at least it not crashing like previous times). Is there something more to the process? And how could I use own stuff? Link to comment Share on other sites More sharing options...
Skarn Posted September 8, 2021 Share Posted September 8, 2021 For retro porting there is a model converter available in Downloads. For you own models your best bet is WBS https://discord.gg/zPSEHCrK Link to comment Share on other sites More sharing options...
How does the retroporting go?
By xorin Retro-Porting
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