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Black glitch on retroported spell replacement

By Kaleesh
in Retro-Porting

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I've been trying to create some Dark Ranger flavor, so I got some help on Discord to convert 7fx_markofthehiddensatyr_missile down to 3.3.5 and replace Arcane Shot with it. We've got it displaying without crashing, but now there's a weird black glitch on top of the spell. No clue what to do for it as I've never worked with a retro-ported model before; the extent of my expertise being DBC swaps and basic texture edits.

https://i.gyazo.com/fe43c6bd11f52a5b28834fc5a00a1f1c.mp4

Thiaz's preview of the working model did not have this problem, so I'm thinking it arose from me failing to replace Arcane Shot properly. I was under the impression you just had to rename the m2. 

 

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