Смердокрыл Posted December 23, 2017 Share Posted December 23, 2017 Hi! I'm looking for a way to have flying (be it a spell or .gm fly on) players use flying animations, just like NPCs do, not swim or walk on air. I have tried making an animation replacement spell, but flying animations, e.g. FlyRun, still look like non-flying. It now seems to me that the only way to actually make it work is core editing (in fact, I think it's better to have a more 'general' solution such as this, instead of bothering with spells for each animation, etc.), and I was hoping someone could point me in the right direction (i.e. the right file to edit, for example) or not Link to comment Share on other sites More sharing options...
Inico Posted December 23, 2017 Share Posted December 23, 2017 If you make a spell, you can trigger the animation you want in Spellvisual.dbc and SpellVisualKit.dbc, as you do with the mount sitting animation. However when you walk it won't trigger the "Fly Run" animation. You can make the spell interrupted on moving, and make it trigger another similar spell that applies the "Fly Run" animation. Never did it myself, but the flags are there. . Link to comment Share on other sites More sharing options...
Смердокрыл Posted December 23, 2017 Author Share Posted December 23, 2017 1 hour ago, Inico said: If you make a spell, you can trigger the animation you want in Spellvisual.dbc and SpellVisualKit.dbc, as you do with the mount sitting animation. However when you walk it won't trigger the "Fly Run" animation. You can make the spell interrupted on moving, and make it trigger another similar spell that applies the "Fly Run" animation. Never did it myself, but the flags are there. I had thought about that, but it seems like too messy of a solution, I'd like to fix the core of the problem, pun intended or not Link to comment Share on other sites More sharing options...
Flying Animation
By Смердокрылin Serverside
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