When deleting an object. I presume a WMO of sorts the frustrum check still seems to be in place here. The chunks behind the object still seem to dissapear despite the object clearly being deleted. Does anyone have a remedy for this? In the screenshot there use to be a wall here.
An idea I have... would I be expected to re-run mmaps, vmaps, etc with the patch implemented to fix this on the client side?
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Zaralot
When deleting an object. I presume a WMO of sorts the frustrum check still seems to be in place here. The chunks behind the object still seem to dissapear despite the object clearly being deleted. Does anyone have a remedy for this? In the screenshot there use to be a wall here.
An idea I have... would I be expected to re-run mmaps, vmaps, etc with the patch implemented to fix this on the client side?
Here is video showing this in real time camera movement: https://i.gyazo.com/9422fd2e443fb35a41a4e48b9c96f43d.mp4
What I dont expect to see:
What I expect to see:
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Delete Object but Chunks Behind Still Dissapear
Asked by Zaralot,Recommended Posts