Смердокрыл Posted February 2, 2016 Author Share Posted February 2, 2016 Well, I've tried this already and no result or not Link to comment Share on other sites More sharing options...
Смердокрыл Posted February 2, 2016 Author Share Posted February 2, 2016 I don't really know Ok, thanks for advice, I'll try it out! or not Link to comment Share on other sites More sharing options...
Skarn Posted February 2, 2016 Share Posted February 2, 2016 Lol, had a laugh reading those last few messages.I think I know why your model have no textures. Textures for creatures are not hardcoded in the model itself, they are defined in some kind of DBC. Take a look at the wiki to see which one.Don't really know about your other problems as I am not doing any creature modding. Link to comment Share on other sites More sharing options...
Смердокрыл Posted February 2, 2016 Author Share Posted February 2, 2016 I don't have a texture because I haven't assigned any, but my problem with the textures is this:I had to merge everything into two meshes (one for the body and one for hands), because that's how the original file was and otherwise what wasn't merged into the original mesh would disappear on convertion. However, I need to use three different blps: one for the body, one for hands and one for the head. The .m2 only contains a "slot" for one: or not Link to comment Share on other sites More sharing options...
Смердокрыл Posted February 3, 2016 Author Share Posted February 3, 2016 or not Link to comment Share on other sites More sharing options...
Davy Jones
By Смердокрылin Modeling
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