dashker Posted July 25, 2018 Share Posted July 25, 2018 Hello guys i am having problems verting Vulpera to WOTLK, i am trying to convert it from m2i to m2 but i am having this trouble Also i am having a problem when i try to wrap the rear part of the head that i has to go at the 00_00_extra file Link to comment Share on other sites More sharing options...
Kelzano Posted July 28, 2018 Share Posted July 28, 2018 This problem comes from BfA, according to Marlam who I spoke to : "Most tools dealing with m2s will have issues in BfA, Some file format changes regarding how textures are referenced which tools that aren't updated know how to deal with" This being said, I'm waiting patiently for Skarn's WMO/M2 addon to be out, but for now, we're pretty stuck, maybe checking the .skin files since it's in those files that the info you need is stored ? Link to comment Share on other sites More sharing options...
dashker Posted July 29, 2018 Author Share Posted July 29, 2018 12 hours ago, Kelzano said: This problem comes from BfA, according to Marlam who I spoke to : "Most tools dealing with m2s will have issues in BfA, Some file format changes regarding how textures are referenced which tools that aren't updated know how to deal with" This being said, I'm waiting patiently for Skarn's WMO/M2 addon to be out, but for now, we're pretty stuck, maybe checking the .skin files since it's in those files that the info you need is stored ? but how i can split a UV to put it at another Image Link to comment Share on other sites More sharing options...
Kelzano Posted August 1, 2018 Share Posted August 1, 2018 I'm sorry I do not get what you are asking, could you explain what you need a bit more precisely ? Link to comment Share on other sites More sharing options...
Gurluas Posted August 2, 2018 Share Posted August 2, 2018 Try using the Vulpera from the early alpha, might be more similar to Legion? Link to comment Share on other sites More sharing options...
dashker Posted August 11, 2018 Author Share Posted August 11, 2018 On 2/8/2018 at 6:09 PM, Gurluas said: Try using the Vulpera from the early alpha, might be more similar to Legion? but how i can add in the head one extra texture, i mean, i want to put the back of the head but i don't know how to split the head how i can do it? Link to comment Share on other sites More sharing options...
Kelzano Posted August 11, 2018 Share Posted August 11, 2018 Usually, the back of the head is the most left or right part of the front of the head, they just circle the texture around the model, for example, the back of the head of your Vulpera should be right here. Try using a program like paint or GIMP or even photoshop, modify the PNG file and see what happens when you place it on your model. If it's not there, then it is the top left part of the texture that you highlighted, so you just have to modify it instead. Link to comment Share on other sites More sharing options...
dashker Posted August 13, 2018 Author Share Posted August 13, 2018 On 11/8/2018 at 11:14 AM, Kelzano said: Usually, the back of the head is the most left or right part of the front of the head, they just circle the texture around the model, for example, the back of the head of your Vulpera should be right here. Try using a program like paint or GIMP or even photoshop, modify the PNG file and see what happens when you place it on your model. If it's not there, then it is the top left part of the texture that you highlighted, so you just have to modify it instead. but how i can paint it? Link to comment Share on other sites More sharing options...
Porting Vulpera
By dashkerin Modeling
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