Legitdeadeye Posted August 8, 2018 Share Posted August 8, 2018 Hello everyone. Could someone point me into the right direction for a tutorial on how to add shadows to objects or explain to me what I should do. Thank you everyone and have a nice weekend =))) Legit Link to comment Share on other sites More sharing options...
wungasaurus Posted August 8, 2018 Share Posted August 8, 2018 shadows as in? m2 shadows when not having a shadow mesh are auto-generated. do you mean low-shadow-quality adt baked shadows? Link to comment Share on other sites More sharing options...
Legitdeadeye Posted August 12, 2018 Author Share Posted August 12, 2018 On 8/8/2018 at 0:03 AM, wungasaurus said: shadows as in? m2 shadows when not having a shadow mesh are auto-generated. do you mean low-shadow-quality adt baked shadows? Well You know how objects have shadows. A Tree has a shadow. if you move a box in noggit. theres a little shadow. I just want to know how I can add shadows to trees and other objects if there is a way of course Link to comment Share on other sites More sharing options...
Legitdeadeye Posted August 12, 2018 Author Share Posted August 12, 2018 On 8/8/2018 at 0:03 AM, wungasaurus said: shadows as in? m2 shadows when not having a shadow mesh are auto-generated. do you mean low-shadow-quality adt baked shadows? shadows for m2's yes. Link to comment Share on other sites More sharing options...
wungasaurus Posted August 12, 2018 Share Posted August 12, 2018 Shadows are defined here: https://wowdev.wiki/M2/.skin#shadow_batches The last line claims it is autogenerated given the condition. I'm not sure it is realistic matching that condition in your case so you may need to manually generate shadow batches. You can probably look at existing trees and copy most of it. Link to comment Share on other sites More sharing options...
Legitdeadeye Posted August 23, 2018 Author Share Posted August 23, 2018 On 8/12/2018 at 11:59 AM, wungasaurus said: Shadows are defined here: https://wowdev.wiki/M2/.skin#shadow_batches The last line claims it is autogenerated given the condition. I'm not sure it is realistic matching that condition in your case so you may need to manually generate shadow batches. You can probably look at existing trees and copy most of it. let me rephrase what i meant by adding shadows haha. (I'm noob so let me try say as much as I can) SO basically I figured out that the sahdows are automatically generated, However what i wanted to know is would it auto generate shadows on a private server which im playing and testing my maps on, or will it only work on my own server. Thank you Wunga for your replies =) Link to comment Share on other sites More sharing options...
wungasaurus Posted August 23, 2018 Share Posted August 23, 2018 The server has absolutely no relevance to shadows. Link to comment Share on other sites More sharing options...
Legitdeadeye Posted August 25, 2018 Author Share Posted August 25, 2018 On 8/23/2018 at 7:50 AM, wungasaurus said: The server has absolutely no relevance to shadows. Well there are no shadows. Link to comment Share on other sites More sharing options...
Shadows for objects (HELP)
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