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[WTS] C++ Blender - glTF to M2 model converter + Source Code | Working Animations !

By highlord
in Paid Work

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Hi !

Seems like someone had the same approach as I did on m2 conversions. I've also had issues on rotations, it's probably the hardest part of the project.

Gratz on managing full armatures, I didn't go that far (too lazy, haha xD)... but someone could easily add that part and make the project full blown for the community :)

My project is here (Python, free, GPL) : https://bitbucket.org/Mjollna/gltf2m2

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Writing converters is generally a wrong approach. A direct exporter  needs to be made, this way you are safe from rotation issues and similar stuff. I’ve no such issues so far with the direct export / import addon I am working on. 

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7 minutes ago, Mjollna said:

Hi !

Seems like someone had the same approach as I did on m2 conversions. I've also had issues on rotations, it's probably the hardest part of the project.

Gratz on managing full armatures, I didn't go that far (too lazy, haha xD)... but someone could easily add that part and make the project full blown for the community :)

My project is here (Python, free, GPL) : https://bitbucket.org/Mjollna/gltf2m2

Hey! Noticed that you have some ADTConveter tree in your repository. Interesting what is it?

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Hi !

The Java ADTConverter is an old program that converts LK ADTs to Cataclysm ones. It was very useful during Cataclysm times, but I think it's pretty outdated now.

And Gillijim Project is an alpha (2003 one) > LK ADT converter.

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2 hours ago, Mjollna said:

Hi !

The Java ADTConverter is an old program that converts LK ADTs to Cataclysm ones. It was very useful during Cataclysm times, but I think it's pretty outdated now.

And Gillijim Project is an alpha (2003 one) > LK ADT converter.

Ah =( Was looking for years for ADT converter vanilla>wotlk and back. 

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13 hours ago, Serifaz said:

nvm it is. I bought it, and this is literally the best tool for m2 creation to date(at least until skarns tool is out). Highly suggest getting it.

Someone up this guys rank, should not be just considered a newbie.

Thanks man ! I am glad that you found the tool useful.

It could be much better if I could make the animations working properly, but those transform  matrices  in blender python was too advanced for me.

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