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Custom Map Error

By Addikted
in Modeling

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Hey there,

I'm working on Custom Maps with Noggit, I want to do a Custom Instance(5-Man Dungeon).
Can someone help me how to make this?
I see that dungeons works like (you go through a door that teleports you to the Dungeon Map) maybe MapDifficulty.dbc?

Problems I have:

Character Selection Screen (No Map Name):
BrzpqLm.jpg

Unknown Area/Zone - What's that Square????
E3oUSkq.jpg

Hope you can help me, I'm totally new into Map editing... 
Thanks!

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6 hours ago, wungasaurus said:

The first is that you copied some wdl file that doesn’t match your map.

Thank you for your answer!

Anyway, I got that .wdl from a Template.wdl.

How do I generate my own wdl?

EDIT: First problem solved. I was not saving the .wdt file after Generating Data. Thanks Wungsaurus

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as for the other two, yes, extract maps for that thing. server doesn't know about it. of course you also need to re-"extract" the dbcs if you changed them.

 

as for difficulty etc, no idea, that's up to your emulator. instance_template or alike.

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On 3/13/2019 at 6:41 PM, wungasaurus said:

as for the other two, yes, extract maps for that thing. server doesn't know about it. of course you also need to re-"extract" the dbcs if you changed them.

 

as for difficulty etc, no idea, that's up to your emulator. instance_template or alike.

Thank you!

In order to extract the maps I just need to place my Custom MPQ with .wdt .adt and .wdl files in Data folder and extract normally?

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