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[WiP] WoD Retro porting to Classic WoW 1.12

By Uthil
in Retro-Porting

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Ah ok then. Well great job till now tho im suspecting that since it was considered a beta model in legion build when i pick it up, then those minor issues you facing might be solved  when im going to check it again in new legion build.

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This is the guy's casting animation, but the electricity that's supposed to be close to his head when he's casting chain lightning is not visible.

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Untitled-1.jpg.1d2198cea5d544ffb77fa9c94

 

This guy has a pickaxe for some reason:

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Untitled-2.jpg.9d623f3f181ee9c823df01527

 

This guy's belt graphic is not loaded properly, it's just black.

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Untitled-5.thumb.jpg.345d93f57c6493be01f

 

This guy is a bit too dark, he's supposed to blend with the snow. I know it's not a bug, and I might change it myself at some point, but if you ever have the time... it's something to have in mind:

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Untitled-4.jpg.408d1b6dc92e70301c3b6599f

 

Are there any new models for these two? Because the other two are changed so now they look a bit off.

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Untitled-3.jpg.d1731a83dd230d84b8f38d1e1

 

These are small things, still. What would really make my day is if you fixed the tiger mount textures and finally all the player character models. And also, there should be a new male naga model in Legion, here is just female.

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For the last 2 models there is not a replacement unfortunately. Might check on the new build to see what additions is made in matter of creature models but i think there's not.

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  • 2 weeks later...

Wings on the sprite dragon pet:

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kek1.jpg.1d14e636cbcd36b968d6675c07e718c

 

Old textures on plagued whelps:

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kek3.jpg.607021dd6150a122917b9644861bcac

 

I have a problem with bat wings, but it could be only me because even the old ones didn't work properly.

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kek2.jpg.74bf772db054bf5fb9429bd6d5a8115kek22.jpg.3c4da63865e847851f0ebed810f2f8

 

Seems there's a bad sprite with Blackrock Mountain lava, I am not sure if this is because of the patch, but I have not seen this before.

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kek5.jpg.5d466d36461ef7a3d65fa3ede6836a1kek4.jpg.47b6d264ef0c14a0176eae216ebf0c3

 

Also one of the fast wolf mounts still has the old texture, but I am not sure which one. Could be the pvp one?

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Sprites are already fixed. Now those 2 bat models ill investigate since if i recall all bats own their new textures. As for lava issue can you clear your cache and retest ? Also under what setting in Shaders option you have. Lava, water etc was implemented from koward patch, when i released i merged his with mine so be one, since i had people asking about if they need to have both, so to avoid trouble for people dont know how to handle these i merged to one, and remember working flawlessly. Ill investigate those too but cant promise much for it, might a graphics thing in case you have a lower setting.

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All my settings are maxed and every checkbox was checked. I experimented with checkboxes and deleted WDB and still couldn't get lava to work; the area around the black circle in the sprite is magenta. Actually, I don't know if even the circle is supposed to be there. At some point I might reinstall and report if it's any different.

The new banshee when dead leaves a small puff of black smoke in the air.

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kek6.jpg.165e1d7d9484e54e9bd8aeffe63801b

This is the wolf with bad texture:

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kek7.jpg.5a1043fd9d83edea90185200d5a9a80

 

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The puff of black smoke is normal, it exists even in WoD when you kill a banshee. Damn those wolves :P seems to miss some textures. Its been noted, thanks once more.

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Ok some fixes are made, some are under way. Hey and its summer we cooling our white butt chicks in the beach :$B|

 

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Undead Bat taxi [Fix Commission by Exonis]

P2z6pNv.jpg

RzzC1YD.jpg

Not fixed the camera yet, working on it.

Faerie Dragons [Fix Commission by Exonis]

rOg3jDv.jpg

Dire Wolfs new model

F3afjma.jpg

 

 

Cheers!

 

 

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On 2016-07-08 at 9:58 PM, drood182 said:

Seems there's a bad sprite with Blackrock Mountain lava, I am not sure if this is because of the patch, but I have not seen this before.

  Reveal hidden contents

kek5.jpg.5d466d36461ef7a3d65fa3ede6836a1kek4.jpg.47b6d264ef0c14a0176eae216ebf0c3

 

I don't think it's a bug from the patch since lava suffers from some client bug in vanilla.
This bugged lava texture appears on two locations, one inside Blackrock Mountain and one under the entrance bridge to BRM.

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5 hours ago, Jonas Rush said:

What about the character models?

ill say it once more that character models will be reworked after this patch is done and will be a separate file since this mod is getting large already. 

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2 hours ago, itsRob said:

How can I download it? I don't find it.

 

Check on the projects section, keep in mind press the Read More on the left side, not the one on the entries.

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On 8/7/2016 at 10:58 PM, drood182 said:

 

  Hide contents

kek2.jpg.74bf772db054bf5fb9429bd6d5a8115kek22.jpg.3c4da63865e847851f0ebed810f2f8

 

I fixed the noxious bats, can you tell where you found the second model ? Or screenshot for me when its alive ? Its good to screenshot the creature you find with the names on folks and where you spot it, sometimes the same model is used elsewhere with different variation.
 

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I have since updated the drivers, deleted WDB and did a full reinstall once (I messed with the game a bit :P and had to fix it) and now the black bits on the wings are gone (I still get some textures as black in other places, but who knows if it's patch related). Anyway, the "normal" bats look ok now, but the noxious bats texture is weird (wrong colours)

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bat1.png.efe87f03f6e69978c6daf530404d633

Is this what you fixed? By the way, the second model is the Gurubashi Bat Rider, and their wings are also OK now, I think.

 

fakepanda, you are probably right, but still it wouldn't hurt to fix the magenta transparency in the sprite file eventually :)

 

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4 hours ago, drood182 said:

I have since updated the drivers, deleted WDB and did a full reinstall once (I messed with the game a bit :P and had to fix it) and now the black bits on the wings are gone (I still get some textures as black in other places, but who knows if it's patch related). Anyway, the "normal" bats look ok now, but the noxious bats texture is weird (wrong colours)

  Reveal hidden contents

bat1.png.efe87f03f6e69978c6daf530404d633

Is this what you fixed? By the way, the second model is the Gurubashi Bat Rider, and their wings are also OK now, I think.

 

fakepanda, you are probably right, but still it wouldn't hurt to fix the magenta transparency in the sprite file eventually :)

 

Yup like i said i made a fix on those noxius and now wings are fine, probably some other models which use same files will be ok. I need to go then and check those gurubashi inside raid but i believe that will also be ok. Post screen shots in case still have problems to see whats wrong, yes since this is beta weird behavior is expected, but not in those already working so i would love to see screenshot. I had game running under a GTX260 but after a power fail due to high temperature i've lost my vga card. Now im back to my old 4870 Ati tho i dont face any problems with the mod except those already been reported and indeed have an issue. Report me any weird model behavior, im really curious.

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Also some extra fixes/additions in the upcoming release :

Spoiler

Hammerhead sharks new model hNQPerD.jpg

Kodos creates fixed
aBekDeV.jpg

New Spirit Healer model (Legion)
RtJdr9E.jpg

Cheerio !

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1 hour ago, irendie said:

When it will be out? 

There is a BETA out already if you mean that, check on projects page. The final release will come late September if all goes well.

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  • 3 weeks later...

So i made some updates the past few days on the weapons sections. I also changed the defaults nameplates to a something more easier to have and not the old blocky one. Both arent considered at the moment an update to the major patch but as in the coming updates. Tell me which one you prefer to keep. Defaults or the updated ones.


Ashbringer Models
XJ92Zr1.jpg

Corrupted Ashbringer models
76S32nB.jpg

New nameplates
PsRMwfT.jpg

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33 minutes ago, Thoraric said:

hey, do you have any idea in the future, what are you going to do after finish your project? Just for curiosity :) I like your work

I have an idea for something different, on wow engine based, and thinking to work from 3.3.5a or Mop/WoD .

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