Addikted Posted May 22, 2019 Share Posted May 22, 2019 Hey guys I'm importing this model into 3.3.5: But it looks like this in-game: Any idea how to solve it please? Link to comment Share on other sites More sharing options...
Addikted Posted May 22, 2019 Author Share Posted May 22, 2019 UPDATE I fixed but now it looks like this: It's the model fine? Or I need to fix something? Smoke seems kinda small, or when a player mount it will be good? Link to comment Share on other sites More sharing options...
Zehlendorf Posted May 22, 2019 Share Posted May 22, 2019 Verify in the 010 editor all the textures that the model needs, and also that the textures are in the correct folder, btw the second image looks fine. Link to comment Share on other sites More sharing options...
Zehlendorf Posted May 22, 2019 Share Posted May 22, 2019 I think the image of the first photo is the cloudmount but updated, and yours is from MoP. Link to comment Share on other sites More sharing options...
Addikted Posted May 23, 2019 Author Share Posted May 23, 2019 22 hours ago, Zehlendorf said: I think the image of the first photo is the cloudmount but updated, and yours is from MoP. Great, thanks! Yes, mine is from MoP, btw do you know how to change this mount color? https://es.wowhead.com/item=78924/corazón-de-los-aspectos I'm trying to re-color it but seems .m2 textures reference to .blp's inside SPELLS folder, I'm kinda lost. In .dbc CreatureDisplayInfo mount has no textures applied, like it .m2 automatically applies textures, how can I recolor it then? Link to comment Share on other sites More sharing options...
Zehlendorf Posted May 23, 2019 Share Posted May 23, 2019 check the correct path of the textures that appear in the m2, and then edit the textures in photoshop. Link to comment Share on other sites More sharing options...
Addikted Posted May 23, 2019 Author Share Posted May 23, 2019 nvm, fixed Link to comment Share on other sites More sharing options...
Need Help - Particles Bug?
By Addiktedin Retro-Porting
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