Minozop Posted June 14, 2019 Share Posted June 14, 2019 So I have an issue with my custom map in-game. The map works perfect in noggit. What I have done so far: Created the Patch-5 and created a wow folder just for extraction: Extracted maps in copy folder of wow 3.3.5: Ran the extractors to create server side maps, vmaps etc: Created a path for "islandgeneric" in map.dbc. Located in the patch-5 and also in server dbc folder. After all this, I get a wow error and can't access the map, can anyone help a fellow noggiter please? ^^ Link to comment Share on other sites More sharing options...
bizzlesnaff Posted June 14, 2019 Share Posted June 14, 2019 Did u also put all of your Stuff (DBC, ADT, WDT, WDL) inside your patch? Noggit may read his Data from your "Project File ". Try to paint every chunk on your map with 4 different textures. the dont have to be visible, but if you press "ctrl" + "left-click" there have to be 4 textures. Then save it, load it in your patch and try again. Try to disable mmaps and vmaps on your server. Would be weird but may this is the problem. Link to comment Share on other sites More sharing options...
wungasaurus Posted June 15, 2019 Share Posted June 15, 2019 https://wowdev.wiki/Client_Error_Analysis#0x004057FB_read_0x00000004 Link to comment Share on other sites More sharing options...
Minozop Posted June 15, 2019 Author Share Posted June 15, 2019 18 hours ago, bizzlesnaff said: Did u also put all of your Stuff (DBC, ADT, WDT, WDL) inside your patch? Noggit may read his Data from your "Project File ". Try to paint every chunk on your map with 4 different textures. the dont have to be visible, but if you press "ctrl" + "left-click" there have to be 4 textures. Then save it, load it in your patch and try again. Try to disable mmaps and vmaps on your server. Would be weird but may this is the problem. Yes of course, my DBFilesClient files are in the Patch-5 and my maps, textures, wmos etc: The selected maps shown in the picture are inside my patch-5. My patch-5 is also located in WOW folder/DATA I have already textures some adts but not all of them, here's a pic of the map I'm trying to import: Here you can see that I have 4 textures. The path for Noggit to read my project (Sorry for the bad handwriting with mouse haha) SO I don't know what might be wrong, I think I'm doing just as all the tutorials out there.. What am I missing I'ma try to paint all chunks with 4 textures, however that sounds strange if that would work as there are loads of custom maps with only one texture working for others .. Aren't mmaps and vmaps used to keep the NPCs on the ground? To recognize where the ground is? Link to comment Share on other sites More sharing options...
Minozop Posted June 15, 2019 Author Share Posted June 15, 2019 3 hours ago, wungasaurus said: https://wowdev.wiki/Client_Error_Analysis#0x004057FB_read_0x00000004 So an Invalid mapID? Hm.. I have checked map.dbc and my custom made map is in there with the ID 728: The DBC file is located in my patch-5 and in the server folder Link to comment Share on other sites More sharing options...
wungasaurus Posted June 15, 2019 Share Posted June 15, 2019 That file is not read by the client, or a patch file that is load later than yours contains a map.dbc as well. The error is guaranteed to be that the map.dbc the client sees is not containing the id. You don't have to look at anything else. Link to comment Share on other sites More sharing options...
Minozop Posted June 15, 2019 Author Share Posted June 15, 2019 3 8 hours ago, wungasaurus said: That file is not read by the client, or a patch file that is load later than yours contains a map.dbc as well. The error is guaranteed to be that the map.dbc the client sees is not containing the id. You don't have to look at anything else. I just went through all my Patches, now my Patch-5 is the highest numbered Patch with a DBFilesClient (with map.dbc inside. Also re-extracted maps,mmaps and vmaps. Double-checked map.dbc in my server folder and it's up to date with my custom map ID. But I still get the same wow error... Don't know what to do more.. Link to comment Share on other sites More sharing options...
Minozop Posted June 15, 2019 Author Share Posted June 15, 2019 Just checked my new vmaps, it stops on map ID 724 and doesn't make a .vmfile for map ID 728, might this be the cause? Link to comment Share on other sites More sharing options...
wungasaurus Posted June 16, 2019 Share Posted June 16, 2019 No, it may not be the cause. As I said, the error is guaranteed to be the id missing from your client. Are you sure there is no patch, eg in the locale directory, overwriting it? (Hint: there is.) remember that locale is load *after* non-locale MPQs. Link to comment Share on other sites More sharing options...
Minozop Posted June 16, 2019 Author Share Posted June 16, 2019 7 hours ago, wungasaurus said: No, it may not be the cause. As I said, the error is guaranteed to be the id missing from your client. Are you sure there is no patch, eg in the locale directory, overwriting it? (Hint: there is.) remember that locale is load *after* non-locale MPQs. Hm ok. I do have a ptach-enGB-5.mpq in locale which contains only DBFilesClient with only my custom map.dbc in it. Gonna ty without it but shouldn't that work if it contains my custom map? ^^ **UPDATE** So I still get the error.. removed patch-enGB.5.mpq from locale folder. Can it be because I extracted the maps with patch-enGB-5 in locale folder?.. I'm really stuck here, thanks forthe tips. Link to comment Share on other sites More sharing options...
wungasaurus Posted June 16, 2019 Share Posted June 16, 2019 That's a different error. Link to comment Share on other sites More sharing options...
Wow error when teleporting to custom map?
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