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Wow error when teleporting to custom map?

By Minozop
in Level Design

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So I have an issue with my custom map in-game. The map works perfect in noggit.

What I have done so far:
Created the Patch-5 and created a wow folder just for extraction:

867893109_patch5pathwow.JPG.b8772abe21302ab0728203356341f1b0.JPG

Extracted maps in copy folder of wow 3.3.5:

1609881185_extractionofmaps.JPG.d5dbae21859ce04f24ff145f9ddcbe80.JPG

Ran the extractors to create server side maps, vmaps etc:

560843839_mapstoserverfolder.JPG.99670953aa8e7c4c7ebf48d69263dab7.JPG

Created a path for "islandgeneric" in map.dbc. Located in the patch-5 and also in server dbc folder.

mapdbc.thumb.JPG.8c892c7db04e8d77665f96926098caac.JPG

 

After all this, I get a wow error and can't access the map, can anyone help a fellow noggiter please? ^^

388586171_wowerror.thumb.JPG.8fd262bfe6539e734883f0c625555038.JPG

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Did u also put all of your Stuff (DBC, ADT, WDT, WDL) inside your patch?
Noggit may read his Data from your "Project File ".

 

Try to paint every chunk on your map with 4 different textures. the dont have to be visible, but if you press "ctrl" + "left-click" there have to be 4 textures.
Then save it, load it in your patch and try again.

 

Try to disable mmaps and vmaps on your server. Would be weird but may this is the problem.

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18 hours ago, bizzlesnaff said:

Did u also put all of your Stuff (DBC, ADT, WDT, WDL) inside your patch?
Noggit may read his Data from your "Project File ".

 

Try to paint every chunk on your map with 4 different textures. the dont have to be visible, but if you press "ctrl" + "left-click" there have to be 4 textures.
Then save it, load it in your patch and try again.

 

Try to disable mmaps and vmaps on your server. Would be weird but may this is the problem.

Yes of course, my DBFilesClient files are in the Patch-5 and my maps, textures, wmos etc:1033263411_mapsandwmos.JPG.49da202230809d87500a1b41dda32344.JPG944319051_patch-5stuff.JPG.a90204ac61048f6db54f05230efba287.JPG

The selected maps shown in the picture are inside my patch-5. 
My patch-5 is also located in WOW folder/DATA

I have already textures some adts but not all of them, here's a pic of the map I'm trying to import:islandmap4.thumb.JPG.29877f6b3a6374e8eecfaa45038e9933.JPG

Here you can see that I have 4 textures. The path for Noggit to read my project (Sorry for the bad handwriting with mouse haha)
443039008_noggitpath.thumb.JPG.589fe9ec38b4e96a538591695d154217.JPG

 

SO I don't know what might be wrong, I think I'm doing just as all the tutorials out there.. What am I missing :/

I'ma try to paint all chunks with 4 textures, however that sounds strange if that would work as there are loads of custom maps with only one texture working for others .. :/

Aren't mmaps and vmaps used to keep the NPCs on the ground? To recognize where the ground is?

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That file is not read by the client, or a patch file that is load later than yours contains a map.dbc as well. The error is guaranteed to be that the map.dbc the client sees is not containing the id. You don't have to look at anything else. 

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8 hours ago, wungasaurus said:

That file is not read by the client, or a patch file that is load later than yours contains a map.dbc as well. The error is guaranteed to be that the map.dbc the client sees is not containing the id. You don't have to look at anything else. 

I just went through all my Patches, now my Patch-5 is the highest numbered Patch with a DBFilesClient (with map.dbc inside. Also re-extracted maps,mmaps and vmaps. Double-checked map.dbc in my server folder and it's up to date with my custom map ID. 

But I still get the same wow error... Don't know what to do more..

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No, it may not be the cause. As I said, the error is guaranteed to be the id missing from your client.

 

Are you sure there is no patch, eg in the locale directory, overwriting it? (Hint: there is.) remember that locale is load *after* non-locale MPQs.

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7 hours ago, wungasaurus said:

No, it may not be the cause. As I said, the error is guaranteed to be the id missing from your client.

 

Are you sure there is no patch, eg in the locale directory, overwriting it? (Hint: there is.) remember that locale is load *after* non-locale MPQs.

Hm ok. I do have a ptach-enGB-5.mpq in locale which contains only DBFilesClient with only my custom map.dbc in it. Gonna ty without it but shouldn't that work if it contains my custom map? ^^

**UPDATE**144899891_wowerror2.thumb.JPG.ae36874f804e0dead70677c9c48a76c5.JPG

So I still get the error.. removed patch-enGB.5.mpq from locale folder. Can it be because I extracted the maps with patch-enGB-5 in locale folder?..

I'm really stuck here, thanks forthe tips.

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