Addikted Posted June 16, 2019 Share Posted June 16, 2019 I'm trying to import some weapons and armors from MoP to WOTLK I want to change a WEAPON Texture which is hardcoded: Texture name hardcoded default: ITEM\OBJECTCOMPONENTS\WEAPON\LAVATENTACLE.BLP Texture names I want: ITEM\OBJECTCOMPONENTS\WEAPON\LAVATENTACLEGREEN.BLP ITEM\OBJECTCOMPONENTS\WEAPON\LAVATENTACLERED.BLP ITEM\OBJECTCOMPONENTS\WEAPON\LAVATENTACLEBLUE.BLP And I'm also trying to import a helmet, looks like this: Any idea how to solve this? Link to comment Share on other sites More sharing options...
Addikted Posted June 18, 2019 Author Share Posted June 18, 2019 up Link to comment Share on other sites More sharing options...
wungasaurus Posted June 18, 2019 Share Posted June 18, 2019 Solve what? You didn't actually show what's wrong. Link to comment Share on other sites More sharing options...
Addikted Posted June 18, 2019 Author Share Posted June 18, 2019 4 hours ago, wungasaurus said: Solve what? You didn't actually show what's wrong. I can't fix those problems. I changed the texture type from hardcoded to anything else using DBC I placed the texture on columns 16-21 (I think was the numbers) but did not work. I changed the texture name into the .m2 file still did not work. Added the texture name into the .m2 file still did not work. And the helmet is not showing properly, why is that? It's placed the same way as Pandaria DBC Link to comment Share on other sites More sharing options...
Borealqt Posted June 20, 2019 Share Posted June 20, 2019 Hey man. You gotta specify more in the weapon problem as i dont think anyone is able to help with that info. Helmet is showing like that because of the new models. Gear is adapted to new models and thats why it shows like that, to fix it id use the converter you can find in the download section as it fixes that problem afaik, you gotta tick this option. Try that out and update, gl Link to comment Share on other sites More sharing options...
Addikted Posted June 21, 2019 Author Share Posted June 21, 2019 On 6/20/2019 at 12:21 PM, Borealqt said: Hey man. You gotta specify more in the weapon problem as i dont think anyone is able to help with that info. Helmet is showing like that because of the new models. Gear is adapted to new models and thats why it shows like that, to fix it id use the converter you can find in the download section as it fixes that problem afaik, you gotta tick this option. Try that out and update, gl I got a .m2 that has hardcoded texture 'lavatentacle.blp', I want to change that color to green so how I do that? How do I place 'lavatentaclegreen.blp' instead? I already converted models with Adspartan Multi converter, not working. Link to comment Share on other sites More sharing options...
Addikted Posted July 2, 2019 Author Share Posted July 2, 2019 up Link to comment Share on other sites More sharing options...
Importing Armor and Weapons
By Addiktedin Retro-Porting
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