Jump to content

Creating custom WMO / M2 with Blender

By bizzlesnaff
in Modeling

Recommended Posts

Hello there,

since a few days I'm trying to create my first working wmo / m2 for 3.3.5a.

The create part is fine and the object is shown ingame, but without the texture. The texture path is still "c:\user\..."

Obviously I need to change that but it doesn't work, or better, I dont know how.

I've changed the path in the wmo creator (MirrorMachineQT) and also tried to fix it in blender (version 2.8)

My problem is, that the "wmo addon" for blender isn't working with 2.8, or I'm to stupid to do it :/

Any Ideas how to fix that?

My first problem:
How can I change the texture path?

second one:

If just with the wmo addon, how can I install that?

Thank you

Link to comment
Share on other sites

×
×
  • Create New...