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Error generating vmaps for custom Elwynn adts

By Kobiesan
in Level Design

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I edited all of Elwynn in noggit and I'm trying to generate the new vmaps but everytime I try to generate them the vmap4extractor crashes. I have no clue what to do next and I'm looking for help. Ask me any questions and I'll answer them if you need more information.

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3 hours ago, wungasaurus said:

Maybe find out what the extractor crashes on. Otherwise nobody can help. Running it in a debugger and looking at the backtracks of the crash should help.

It breaks here 

OPdH8jv.png

And opening in debugger I get this:

image.thumb.png.1260ad6198b4e3f6470c925a96c5ad93.png

 

Edit: I've found that the generator can generate vmaps for every one of my ADTs except Azeroth_31_50.adt which is where the Fargodeep Mine is. I'll provide the link to the ADT if anyone would be kind enough to download it and help me find what on this tile is breaking the generator.

azeroth_31_50.adt

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That code seems to be doing MPQ and filename stuff. Based on the function inputs one could actually say but probably either

- your MPQ is corrupt

- a filename in some ADT is utter bogus and thus breaking name lookup in the MPQ

and my intuition says the latter. I‘d check the doodad related chunks in that ADT.

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2 hours ago, wungasaurus said:

That code seems to be doing MPQ and filename stuff. Based on the function inputs one could actually say but probably either

- your MPQ is corrupt

- a filename in some ADT is utter bogus and thus breaking name lookup in the MPQ

and my intuition says the latter. I‘d check the doodad related chunks in that ADT.

Is this saying it's the swampofsorrows swampplant model that's doing it? Swampplant04 is a blizzlike Elwynn model.

image.thumb.png.27788131ad82ee20839db64f3191d72d.png

 

Edit: Solved the problem. There was a model with a broken file name in the adt that I fixed via 010editor.

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