Hahaha Posted April 15, 2020 Share Posted April 15, 2020 I was wondering how I would go about decreasing the size of a model, without the use of DBCs or in-game spells. For example, an inherently big model (such as a Mountain Giant, for example) on the Character Selection screen would be way too big to see, even if it has been reduced through the use of DBC editing. I've tried shrinking the model in Blender, but obviously there's some other factors that exist on the model which decide what size it's going to be in-game. Anyone have any pointers as to what this could be? Link to comment Share on other sites More sharing options...
Alastor StrixEfuartus Posted April 15, 2020 Share Posted April 15, 2020 If you want that model for character selection screen why dont you just decrease the size there ? there is liraly modifier for size evne in LUA No matter how fast light travels it finds the darkness has always got there first and is waiting for it PATREON | TWITCH | MC.net | YOUTUBE | PAYPAL |BUY SOME OF MY 3D MODELS Star Citizen Referral Code : STAR-XNFS-HVL9 - Register using my code and recieve free 5,000 UEC Link to comment Share on other sites More sharing options...
Hahaha Posted April 15, 2020 Author Share Posted April 15, 2020 Would I find this in the GlueParent.lua, and what would it be named under? Also, would this not change all models on Character Selection to a smaller scale? Link to comment Share on other sites More sharing options...
Decrease Model's Inherent Size?
By Hahahain Modeling
Recommended Posts