Amaroth Posted May 12, 2016 Share Posted May 12, 2016 I know that map. Anyway, no map "overrides" another. Its just an another map, which is the same (just a copy) and was made for some purpouse. For some kind of event, dungeon/raid, testing... whatever. There can be plenty of reasons for making a copy of certain area. Anyway, its still a different map and what you do on one map never affects another map, no matter how similiar they are. English YT tutorial channel. Check it out if you preffer videos over walls of text.:https://www.youtube.com/AmarothEng I am now completely retired from modding. I am still reading PMs and reacting to them, however, I am not keeping up to date with what is going on in the community and my ability to help you is becoming very limited - I no longer remember some things, I don't have tools installed anymore, and I don't know what is up to date nowadays. Link to comment Share on other sites More sharing options...
dashker Posted May 13, 2016 Share Posted May 13, 2016 if you use a Mist of pandaria WMO converted to Wotlk, sw_tradedistrict is the bug, so if you want to use the newest stormwind you will have to find it from another place So if we want to use the Cata+ SW we will need to remove thing a lot of things... i don't know what i have to delete maybe one list of FIleList from MOGN Link to comment Share on other sites More sharing options...
dashker Posted May 15, 2016 Share Posted May 15, 2016 On 13/5/2016 at 2:08 AM, dashker said: if you use a Mist of pandaria WMO converted to Wotlk, sw_tradedistrict is the bug, so if you want to use the newest stormwind you will have to find it from another place So if we want to use the Cata+ SW we will need to remove thing a lot of things... i don't know what i have to delete maybe one list of FIleList from MOGN any help with this? Link to comment Share on other sites More sharing options...
dashker Posted May 17, 2016 Share Posted May 17, 2016 i touch the sensitive fiber of the community no? I know where is the bug, but the people doesn't want to respond this question Link to comment Share on other sites More sharing options...
Exildor Posted May 26, 2016 Share Posted May 26, 2016 On 12.05.2016 at 0:19 PM, Amaroth said: When you open Noggit and select a model, you will see boxes around that model. All ADTs which contain even a corner of such box contain that model, which means that if you leave any of those ADTs with that model saved in them, that model will simply stay in game. You need to delete that model from all of them. So, you can either do what Skarn said, or if you want more noob-friendly approach, open Noggit, make ALL ADTs which contain Stormwind WMO edited (click with any tool into them) and then you are free to delete Stormwin WMO and save. Once again, ADT contains object if object's BOX is contained in ADT, even a corner. If there is no visible part of object on some ADT, it still may be saved in ADT because of presence of that box. EDIT: If memory serves me well, Stormwind was on square made of 16 ADTs. Yep, I did this. Stormwind now allmost done. I'm gonna fix few things and "Flat mountains", and gonna work with Orgrimmar. Link to comment Share on other sites More sharing options...
dashker Posted May 26, 2016 Share Posted May 26, 2016 4 hours ago, Exildor said: Yep, I did this. Stormwind now allmost done. I'm gonna fix few things and "Flat mountains", and gonna work with Orgrimmar. i will reply you, so... I showed it, and you can see it Link to comment Share on other sites More sharing options...
Skarn Posted June 28, 2016 Share Posted June 28, 2016 Exildor asked me to let you guys know (as he is not so good at English) that he is unable to continue this work for now as his harddrive has crashed, so all the current work is lost. He might continue later but now he is demotivated about that. Link to comment Share on other sites More sharing options...
nicmercy Posted August 27, 2016 Author Share Posted August 27, 2016 Such a shame that this project fell apart Link to comment Share on other sites More sharing options...
piccolodmq Posted February 28, 2017 Share Posted February 28, 2017 I have retroported all of the mop cata maps with working mmaps vmaps And maps from kronixusa with proper creatures placement un the New Terra. For 3.3.5a. If interested pm me. Link to comment Share on other sites More sharing options...
Upgrade Stormwind/Orgrimmar for 3.3.5a?
By nicmercyin Retro-Porting
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