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What im doing wrong? Retro porting fusionate Cata Orgimmar

By Aparecido
in Retro-Porting

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My intention is retroporting and fusionate the new Orgrimmar to the map 3.3.5. I was following,  this guide, but the only thing I got is this error when i tried to enter.image.thumb.png.2d4f78eb117102eeeddb2817b90ad306.png

Also i tried save, copy and paste the adts from phillips patches with the last version of Noggit (3.2614), but also got me problems, this time whit the ground...

image.thumb.png.c118b8bd660948beeedc187460cb576e.png

 

My question is... im doing somthing wrong? or this is the best that can be? I have to paint the new Orgimmar myself? is any even posible?

Sry my english by the way :/

 

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I think there is an issue with WDT file, I have been trying to retroport some adts from cata to wotlk to edit them and put them back, but really I couldn't do that unless I attached its own WDT file to it, simply put you can't port 4.3.4. Adts to 3.3.5. without adding new WDT file. But, adding new WDT file will break the original map. So as far as I know, if you want to port cataclysm Orgrimmar to 3.3.5. you will have to port entire Kalimdor.

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WDT needs to have the flag 0x8 (big alphamap)
 

No matter how fast light travels it finds the darkness has always got there first and is waiting for it 

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6 hours ago, Alastor StrixEfuartus said:

WDT needs to have the flag 0x8 (big alphamap)
 

Yes but then it won't read properly older ADTs in that same map.

I've also tried to do this for a while(merging some cata adts in a wotlk map) and I just wasn't able to succesfuly do it after looking for a while.

And cata adts converted to Wotlk with the multiconverter tool aren't properly converted at all, alphamap and adt flags aren't fixed, it works with he original cata wdt file but not with wotlk wdt/adts

 

 

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THen convert either old ADTs to New format or new ADTs to old one there is a button for it in noggit 

image.png

No matter how fast light travels it finds the darkness has always got there first and is waiting for it 

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I've tried, it didn't work and caused a lot of issues like deleting water etc(and that was on a recent noggit), only fixing 1/3 of the map(I guess the main maps are too big for this tool?)

It also doesn't fix adt flags which looks like the main issue

Also the merging generated a lot of UIDs errors that noggit wasn't able to fix, I was able to partially fix it with older noggit versions but it caused a lot of bugs and missing models etc

I found recently that there was a script to fix UID errors outside of noggit, that might work

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This fix this. OLD ALPHA this is it. Thx! <3<3 Noggit maybe shutdown in the proces (non responding) , but let them work, eventualy after 1 minute or less (depending your pc) the program will work again and give you the news ADT´s.

On 4/27/2020 at 1:51 PM, Alastor StrixEfuartus said:

THen convert either old ADTs to New format or new ADTs to old one there is a button for it in noggit 

image.png

 

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