Coyote Posted April 28, 2020 Share Posted April 28, 2020 Hi! So, I decided to dive in on my own little worldbuilding and came to a halt with texture application. I want to draw a scar on my characters face and through WoWModelViewer I exported the .obj and all following files (texture png) and after editing the png how do I apply it on a model in WMV? After testing it there I'd export it and import it into blender I am new to this and if this is a wrong place to ask this question, could you point me where to go. Thank you! Link to comment Share on other sites More sharing options...
Alastor StrixEfuartus Posted April 29, 2020 Share Posted April 29, 2020 Tbh I have no idea what you expect to get out of this but you can convert texture to blp with a blpconvertor8 and throw to the patch as a replacement for some face variations and then you can wear it ingame ... or oyu can do it by using one of milions of other ways to implement this No matter how fast light travels it finds the darkness has always got there first and is waiting for it PATREON | TWITCH | MC.net | YOUTUBE | PAYPAL |BUY SOME OF MY 3D MODELS Star Citizen Referral Code : STAR-XNFS-HVL9 - Register using my code and recieve free 5,000 UEC Link to comment Share on other sites More sharing options...
Editing model textures and applying them back
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