Classic Posted May 8, 2020 Share Posted May 8, 2020 Hello everyone, I'm pretty new in the retro-porting process. I gathered informations to retro port a weapon model into my TrinityCore (WOTLK) 3.3.5a. My medias : patch-4.MPQ : This is my MPQ patch. weapon.zip : The original ObjectComponents extracted with CASCExplorer 1.0.136 (https://raw.githubusercontent.com/wowdev/wow-listfile/master/listfile.txt). I overwritted the ItemDisplayInfo.dbc into my "dbc" directory (TrinityCore server) to match the MPQ's one. (Edited line : 31302) The M2 file was converted with https://github.com/MaxtorCoder/MultiConverter. At the end of the process and cache deleted, nothing change in game. Any advice or help would be appreciated ! Thank you for your time ! Friendly, Classic. patch-4.MPQ weapon.zip Link to comment Share on other sites More sharing options...
Alastor StrixEfuartus Posted May 8, 2020 Share Posted May 8, 2020 Make actual items that uses those display Ids ? also the axe in your patch is from wod with md21 chunk No matter how fast light travels it finds the darkness has always got there first and is waiting for it PATREON | TWITCH | MC.net | YOUTUBE | PAYPAL |BUY SOME OF MY 3D MODELS Star Citizen Referral Code : STAR-XNFS-HVL9 - Register using my code and recieve free 5,000 UEC Link to comment Share on other sites More sharing options...
Classic Posted May 8, 2020 Author Share Posted May 8, 2020 @Alastor StrixEfuartus, My goal is to replace an existing entry from the ItemDisplayInfo.dbc with a new M2 model. So the existing item from my DB which using this display entry will be automatically updated. Just overwrite the model of an item with BFA/Legion/WoD/Cata model (if it's easier to understand)Friendly, Classic. Link to comment Share on other sites More sharing options...
Alastor StrixEfuartus Posted May 8, 2020 Share Posted May 8, 2020 then convert the axe to LK you already replaced the name in patch No matter how fast light travels it finds the darkness has always got there first and is waiting for it PATREON | TWITCH | MC.net | YOUTUBE | PAYPAL |BUY SOME OF MY 3D MODELS Star Citizen Referral Code : STAR-XNFS-HVL9 - Register using my code and recieve free 5,000 UEC Link to comment Share on other sites More sharing options...
Classic Posted May 8, 2020 Author Share Posted May 8, 2020 @Alastor StrixEfuartus, The axe M2 model is already converted with the Converter tool (Quoted in my first message). That's why I don't understand the issue here ?Friendly, Classic. Link to comment Share on other sites More sharing options...
Alastor StrixEfuartus Posted May 8, 2020 Share Posted May 8, 2020 19 minutes ago, Alastor StrixEfuartus said: also the axe in your patch is from wod with md21 chunk Nope its not No matter how fast light travels it finds the darkness has always got there first and is waiting for it PATREON | TWITCH | MC.net | YOUTUBE | PAYPAL |BUY SOME OF MY 3D MODELS Star Citizen Referral Code : STAR-XNFS-HVL9 - Register using my code and recieve free 5,000 UEC Link to comment Share on other sites More sharing options...
Alastor StrixEfuartus Posted May 8, 2020 Share Posted May 8, 2020 literaly MD21chunk with WOD version No matter how fast light travels it finds the darkness has always got there first and is waiting for it PATREON | TWITCH | MC.net | YOUTUBE | PAYPAL |BUY SOME OF MY 3D MODELS Star Citizen Referral Code : STAR-XNFS-HVL9 - Register using my code and recieve free 5,000 UEC Link to comment Share on other sites More sharing options...
Classic Posted May 8, 2020 Author Share Posted May 8, 2020 @Alastor StrixEfuartus, First of all, thank you for your time and for the answer ? ! If I understand well, I should edit the MD21 chunk with 010 Editor, then convert the M2 file with Converter tool ? In this case, do I need to check everytime this header for each M2 file ? Friendly, Classic. Link to comment Share on other sites More sharing options...
Alastor StrixEfuartus Posted May 8, 2020 Share Posted May 8, 2020 header indicates that you simply didnt converted the model thats all No matter how fast light travels it finds the darkness has always got there first and is waiting for it PATREON | TWITCH | MC.net | YOUTUBE | PAYPAL |BUY SOME OF MY 3D MODELS Star Citizen Referral Code : STAR-XNFS-HVL9 - Register using my code and recieve free 5,000 UEC Link to comment Share on other sites More sharing options...
Classic Posted May 8, 2020 Author Share Posted May 8, 2020 13 minutes ago, Alastor StrixEfuartus said: header indicates that you simply didnt converted the model thats all All right, I converted the original one does it seems well done this time ? I updated my patch with .M2, .SKIN (converted) and all the .BLP but same issue : nothing change ?Friendly, Classic. Link to comment Share on other sites More sharing options...
Alastor StrixEfuartus Posted May 8, 2020 Share Posted May 8, 2020 no idea smth else might be broken No matter how fast light travels it finds the darkness has always got there first and is waiting for it PATREON | TWITCH | MC.net | YOUTUBE | PAYPAL |BUY SOME OF MY 3D MODELS Star Citizen Referral Code : STAR-XNFS-HVL9 - Register using my code and recieve free 5,000 UEC Link to comment Share on other sites More sharing options...
Experimenst Posted May 8, 2020 Share Posted May 8, 2020 I fixed that no more help req. Link to comment Share on other sites More sharing options...
tihowe Posted November 16, 2021 Share Posted November 16, 2021 hi can we get the new thunder fury, blessed blade of the windseeker artifact weapon appearance for wotlk 3.3.5 Link to comment Share on other sites More sharing options...
WoW (Retail) Weapon Model Retro-Porting
By Classicin Retro-Porting
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