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MoP legendary cloak effect to Wotlk

By AlexC
in Retro-Porting

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  I am new to modding and i am trying to port mop legendary cloak effects to wotlk.

  I looked on many sites and watch videos on how to do this but i couldnt find anything that can help me out.

  Can someone guide me on what programs should i use and the stepps i need, to accomplish this?

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If you mean these ...

image.png
image.png

 

 

then all you gotta do is downport the model via multiconvertor then add it to the spell dbc then make a spell visual is that will reffer to the spell visual kit id then spell visual kit model attachment id that will reffer back to the spell visual kit id with that will also reffer to the spell visual effect name row that you will have to make that will contain the path to the 3d model and also in spell visual kit model attach needs to be mentioned the attachemnt point that the visual effect shoudl get applied too i would recommned chest 34 or back 12

anyway if you want to skip all of that I had commision by someone 4 years ago to do exactly these cloaks for 50$ so i can send you files for same price 

in case you dont want to pay and do it yourself here is the Spell Relations guide I made while ago 

 

No matter how fast light travels it finds the darkness has always got there first and is waiting for it 

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22 minutes ago, Alastor StrixEfuartus said:

If you mean these ...

image.png
image.png

 

 

then all oyu goota do is downport the model via multiconvertor then add it to the spell dbc then make a spell visual is that will reffer to the spell visual kit id then spell visual kit model attachment id that will reffer back to the spell visual kit id with that will also reffer to the spell visual effect name row that you will have to make that will contain the path to the 3d model and also in spell visual kit model attach needs to be mentioned the attachemnt point that the visual effect shoudl get applied too i would recommned chest 34 or back 12

anyway if you want to skip all of that I had commision by someone 4 years ago to do exactly these cloaks for 50$ so i can send you files for same price 

in case you dont want to pay and do it yourself here is the Spell Relations guide I made while ago 

 

Can that converter, convert the mop dbc files to wotlk dbc files? Or it needs other format of files?

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Mop DBC is not accepted by LK you need to make new IDs by hand

No matter how fast light travels it finds the darkness has always got there first and is waiting for it 

58481774cef1014c0b5e4992.png PATREON | 580b57fcd9996e24bc43c540.pngTWITCH | mcnet_logo1.png.2e45c50862b388f6032ba68b42275bd2.pngMC.net | png-transp.pngYOUTUBE | kisspng-paypal-computer-icons-logo-paypal-5b21b2671141f9.6031865215289350150707.pngPAYPAL |mcnet_logo1.png.2e45c50862b388f6032ba68b42275bd2.pngBUY SOME OF MY 3D MODELS


Star-Citizen-4k-001.pngStar Citizen Referral Code : STAR-XNFS-HVL9 - Register using my code and recieve free 5,000 UEC

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On 5/12/2020 at 5:33 PM, Alastor StrixEfuartus said:

"then all oyu goota do is downport the model via multiconvertor"

 

I am trying to convert them but idk at What multiconvertor are u refering to. The one from site doesnt convert my m2 file.

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28 minutes ago, MaxtorCoder said:

Clearly you haven't downloaded the correct one.

From what i saw the multiconverter from site is for legion to wotlk. I need one fro MoP to wotlk

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2 minutes ago, AlexC said:

From what i saw the multiconverter from site is for legion to wotlk. I need one fro MoP to wotlk

I am pretty sure you take them from BFA and then use the multiconverter. It isn't like lower expacs use a different format.

Go to the github page linked at the MultiConverter and download the latest release.

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Makes no difference even if model would extracted from legion and downported to LK

No matter how fast light travels it finds the darkness has always got there first and is waiting for it 

58481774cef1014c0b5e4992.png PATREON | 580b57fcd9996e24bc43c540.pngTWITCH | mcnet_logo1.png.2e45c50862b388f6032ba68b42275bd2.pngMC.net | png-transp.pngYOUTUBE | kisspng-paypal-computer-icons-logo-paypal-5b21b2671141f9.6031865215289350150707.pngPAYPAL |mcnet_logo1.png.2e45c50862b388f6032ba68b42275bd2.pngBUY SOME OF MY 3D MODELS


Star-Citizen-4k-001.pngStar Citizen Referral Code : STAR-XNFS-HVL9 - Register using my code and recieve free 5,000 UEC

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On 5/12/2020 at 5:33 PM, Alastor StrixEfuartus said:

"then all oyu goota do is downport the model via multiconvertor then add it to the spell dbc"

I think i converted what i need. What is the process to add them to spell.dbc? Do i need to add them in a custom patch.mpq and then create an id for them in spell.dbc?

Untitled.png

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  • 2 months later...
El 13/5/2020 a las 12:37, Alastor StrixEfuartus dijo:

Literalmente lo expliqué en el primer comentario

Yo no entiendo tu imagen de tutorial seria mejor aser un video ese es efectivo para aprender asta yo deseo como agregar alas custom con sus efectos te lo agradecería si pudieras aser un tutorial en video gracias 

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id like to know when I learned spanish that you are able to quote me on language i never spoke in 

No matter how fast light travels it finds the darkness has always got there first and is waiting for it 

58481774cef1014c0b5e4992.png PATREON | 580b57fcd9996e24bc43c540.pngTWITCH | mcnet_logo1.png.2e45c50862b388f6032ba68b42275bd2.pngMC.net | png-transp.pngYOUTUBE | kisspng-paypal-computer-icons-logo-paypal-5b21b2671141f9.6031865215289350150707.pngPAYPAL |mcnet_logo1.png.2e45c50862b388f6032ba68b42275bd2.pngBUY SOME OF MY 3D MODELS


Star-Citizen-4k-001.pngStar Citizen Referral Code : STAR-XNFS-HVL9 - Register using my code and recieve free 5,000 UEC

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